#pragma once

#define ROW 3
#define COL 3



#include <stdio.h>
#include <stdlib.h>
#include <time.h>


void Init_board(char board[ROW][COL], int row, int col);

void Display_board(char board[ROW][COL], int row, int col);

void Player_move(char board[ROW][COL], int row, int col);

void Computer_move(char board[ROW][COL], int row, int col);

char is_win(char board[ROW][COL], int row, int col);



